Gamecube is very capable of a perfect Virtua Fighter 4, PS2 is not. Bloody Roar is currently available on these platforms: PlayStation (2002) BloodyRoarPSROMUSA.zip (307. We might have the game available for more than one platform. truthfully i just wanna know if a perfect port of VF4 is possible on the cube, heheheh. Bloody Roar is a Fighting game developed by Eighting and published by Activision in 1997. So can anybody tell me how do these 2 hardware types compare to each other? it Said GC can push 6-12 million and Naomi 2 can push 10 million. I looked at some tech specs for GC at Gamefaqs and the Tech specs for Naomi at but that didn't help me much except for that i saw some polygon numbers but that doesn't help when you apply lighting effects and textures and things. However i'm no really sure about how powerful the Cube is to the Naomi 2 board. I know Xbox could do a perfect port but i had heard somebody say that Naomi 2 was more powerful than the Gamecube's hardware a long time ago so i replied in that topic that the Gamecube might not be able to push enough poly's to make a perfect port(i shouldn't have even made that reply cuz I was unsure). Played on Dolphin 4.0.1 - its the best GameCube and Wii emulator for PC, the game is upscaled - which makes it look slightly better than natively on GameCub. When i was posting like mad in that VF4Evo topic Drift King mentioned Xbox and Gamecube could do a perfect port of VF 4. umm since mmcafe has upload the picture taken from Bloody Roar 3 Debug Mode.
0 Comments
Leave a Reply. |